Players
Only visible
Friends (Friends)
Name (Name)
Line (Lines)
Health (Health)
Box type:(Boxes type)
Disabled
2D
3D
Skeleton (Skeletons (taking into account visibility)
Size line skeleton: (Skeleton size(1-3))
Skeleton draw distance: (Distance of drawing the skeleton)
Distance
Backlight distance:(Illumination range (from 10m to 1000m)
Radar
Enable radar
Backlight distance:
Position by X:
Position by Y:
Size:
Alpha:
Colors
Visible layers color
Invisible players color
My team players color
Target player color
Setting
Open menu key: (Menu opening key)
Aim
Enable aimbot(Aim (triggered when the specified key is held down)
Lock target (Lock the target)
Do not aim at friends (Do not aim at friends)
Visibility check (Wall accounting)
Aim priority: (Aim priority)
Distance (Distance)
Crosshair (Sight)
Control radius: an area in which you can freely move the mouse when the aim sticks to the player (the higher the value, the larger the area)
Draw fov circle (Enabling and disabling the visual FoV circle)
Fov: (Viewing angle(FOV)(AIM trigger area))
Distance: (AIM trigger distance)
Bones selection:( Bone selection . you can choose 1 bone or several bones)
Head (head)
Neck (neck)
Left elbow (left arm)
Right elbow (right arm)
Body (body)
Pelvis (groin)
Left knee (left knee)
Right knee (right knee)
Bone change time: (Frequency of bone change)
Key selection:(Key selection for aim operation) (ANY OF YOUR CHOICE)